A downloadable game for Windows

Island Defence is procedurally-generated point-and-click prototype featuring a lone character trying to defend the island.  During the day, collect resources (currently wood) to build weaponry (currently cannons) to ward off the evil creatures that invade during the night.

Building upon the SFAS2020 base project, this submission was created in two days and adds a third dimension to the map generation.  It also adds enemies, a day/night cycle and resource collection.


  • Mouse: Click to move or place cannon
  • WASD: Change player direction


Build.zip 25 MB
Report.pdf 153 kB

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